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Bug
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Resolution: Works As Intended
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None
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1.19 Release Candidate 1
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None
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OS: Windows 10 Pro
Java: 17.0.3 16-bit
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Confirmed
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Mob spawning
After the lighting change in 1.18, slimes in swamp biomes are the only mob to still spawn at light level 7 compared to light level 0 for all other Overworld hostile mobs.
How to Reproduce:
- Create a superflat world with the following preset:
- "minecraft:bedrock,127*minecraft:dirt,minecraft:mycelium,minecraft:brown_mushroom;minecraft:swamp;"
- Make sure 'Generate Structures' is set to OFF.
- The ground is high enough to be out of the range of slime chunks, but within the range of where slimes can spawn in swamps.
- Mycelium ensures the brown mushrooms don't break.
- Brown mushrooms emit a light level of 1 which, due to them blanketing the entire world, should prevent the spawning of all hostile mobs.
- Enter the world.
- Enter the command "/time set midnight".
- You should see nothing but slimes spawn, proving they have different spawning requirements in Swamps from other hostile mobs.