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  1. Minecraft: Java Edition
  2. MC-252424

Slimes spawn at light levels greater then 0 in Swamps

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    • Icon: Bug Bug
    • Resolution: Works As Intended
    • None
    • 1.19 Release Candidate 1
    • None
    • OS: Windows 10 Pro
      Java: 17.0.3 16-bit
    • Confirmed
    • Mob spawning

      After the lighting change in 1.18, slimes in swamp biomes are the only mob to still spawn at light level 7 compared to light level 0 for all other Overworld hostile mobs.

      How to Reproduce:

      • Create a superflat world with the following preset:
      • "minecraft:bedrock,127*minecraft:dirt,minecraft:mycelium,minecraft:brown_mushroom;minecraft:swamp;"
      • Make sure 'Generate Structures' is set to OFF.
      • The ground is high enough to be out of the range of slime chunks, but within the range of where slimes can spawn in swamps.
      • Mycelium ensures the brown mushrooms don't break.
      • Brown mushrooms emit a light level of 1 which, due to them blanketing the entire world, should prevent the spawning of all hostile mobs.
      • Enter the world.
      • Enter the command "/time set midnight".
      • You should see nothing but slimes spawn, proving they have different spawning requirements in Swamps from other hostile mobs.

            Unassigned Unassigned
            batbrain1998 batbrain55
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              Created:
              Updated:
              Resolved:
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