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Bug
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Resolution: Fixed
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20w51a, 1.17 Release Candidate 2, 1.17, 21w39a, 1.18.1, 1.18.2, 22w13a, 22w15a, 22w17a, 1.19 Pre-release 5, 1.19 Release Candidate 1, 1.19, 1.19.1, 1.19.2, 22w44a, 1.19.3 Pre-release 2, 1.19.3, 1.19.4 Pre-release 3, 1.19.4, 23w14a
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Confirmed
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Game Events, Parity
Parity issue. Expected outcome is what happens on Bedrock Edition.
When landing in the center of a wool block, no vibration is produced. But when the player lands on the edge of a wool block, with their hitbox over the edge of that block, even if the block is air, a vibration is produced.
Current outcome:
Landing on the edge of a wool block produces a vibration event
Expected outcome:
Landing on a wool block never produces a vibration event
- is duplicated by
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MC-208668 jumping on the edge of a wool block activate the sculk sensor
- Resolved
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MC-208860 Landing on Air generates Sculk Sensor stimuli
- Resolved
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MC-208936 Jumping on the edge of a wool block produces vibrations
- Resolved
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MC-227745 Sculk Sensor Bug.
- Resolved
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MC-229533 Jump-On-Wool detect
- Resolved
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MC-238425 The edge of the wool seems to detect sculk sensor
- Resolved
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MC-248663 sculk sensor detects player jumping on air
- Resolved
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MC-249772 Jumping, walking, etc... on the edge of a wool block creates vibrations
- Resolved
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MC-250296 Sculk sensor triggers when jumping on the edge of a wool block
- Resolved
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MC-251134 Sculk Sensor's detection inaccurate
- Resolved
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MC-251177 Jumping at the edge of wool blocks causes vibrations to the Warden and Sculk Sensors.
- Resolved
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MC-252710 Walking by sculk sensors
- Resolved
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MC-253257 sculk sensors react while on wool
- Resolved
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MC-254644 When jumping between carpet and wool, sculk sensors activate.
- Resolved
- relates to
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MC-257269 Sculk sensor detects player walking between carpet and wool
- Resolved
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MC-207290 Sculk sensors don't detect vibrations while walking on the edge of a block
- Resolved
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MC-1133 Whether or not a player experiences some effect is calculated based on the block under the center of the player
- Resolved