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  1. Minecraft: Java Edition
  2. MC-251645

Warden gets angry at sniffed targets after being distracted

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 22w19a, 1.19 Pre-release 1, 1.19 Pre-release 2, 1.19 Pre-release 3, 1.19 Pre-release 4, 1.19 Pre-release 5, 1.19 Release Candidate 1, 1.19 Release Candidate 2, 1.19, 22w24a, 1.19.1 Pre-release 1, 1.19.1 Release Candidate 1, 1.19.1 Pre-release 2, 1.19.1 Pre-release 5, 1.19.1 Release Candidate 2, 1.19.1, 1.19.2, 1.19.3 Pre-release 2, 1.19.3, 23w03a, 23w04a, 23w13a, 1.20.1, 23w31a
    • None
    • Community Consensus
    • Mob behaviour
    • Normal
    • Gameplay

      When a warden is distracted from sniffing a target, the anger level towards that target will still increase if in range.

      Steps to Reproduce:

      1. Load a new world
      2. Obtain some snowballs
      3. Summon a warden
      4. Summon a valid target for the warden
      5. Once the warden begins to sniff for the target, throw a snowball to distract it
      6. Listen for the "Warden notices" sound

      Expected Result:

      The warden would continue its path without noticing the target

      Observed Result:

      The warden will continue its current path, but its anger at the target increases if in sniffing range

            Unassigned Unassigned
            Sun_in_VR VirtualSun
            Votes:
            6 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              CHK: