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Bug
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Resolution: Won't Fix
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None
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22w18a, 1.19
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None
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Community Consensus
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(Unassigned)
Steps to reproduce:
1: find a flat area of land with grass plants on it.
2: use the /place command to summon a village.
3: notice that the paths are wildly uneven wherever there were grass plants.
Paths replace terrain blocks when they're generated, but they're also replacing grass plants. In places where the path intersects Tall Grass, the top block of the grass is replaced with a path block. These are not good paths.
Edit: see second photo below. Paths can also generate replacing tree leaves. This is even sillier.
- is duplicated by
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MC-252908 /place for village paths
- Resolved
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MC-255443 The /place structure command dosent work properly
- Resolved
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MC-257898 Place structure replace some block that they shouldnt replace
- Resolved
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MC-258410 Place structure command is extremely glitched
- Resolved
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MC-258872 /place command don't place villages correctly
- Resolved