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  1. Minecraft: Java Edition
  2. MC-251464

When passive mobs take damage from warden's sonic boom, they won't flee in panic

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    • Confirmed
    • Mob behaviour
    • Normal

      When passive mobs take sonic boom damage they won't flee in panic.

      Steps to reproduce:

      1. Summon the pig.
      2. Use the following command:
        /effect give @e[type=minecraft:pig,distance=..3] minecraft:resistance 999999 255
      3. Wait for the pig to be damaged by the sonic boom.
      4. The pig were found to behave as if they were completely unharmed.

      Affected mobs:

      1. Chicken
      2. Cow
      3. Donkey
      4. Horse
      5. Llama
      6. Mooshroom
      7. Mule
      8. Pig
      9. Polar bear baby
      10. Rabbit
      11. Skeleton horse
      12. Zombie horse
      13. Sheep
      14. Parrot
      15. Turtle
      16. Wandering trader
      17. Fox
      18. Villager
      19. Wandering trader
      20. Allay
      21. Axolotl
      22. Cat
      23. Squid
      24. Glow squid
      25. Frog
      26. Goat
      27. Strider
      28. Ocelot
      29. Cod
      30. Salmon
      31. Tropical
      32. Pufferfish
      33. Tadpole

        1. 2022-05-07_18.20.10.png
          1.74 MB
          [Mod] Les3awe
        2. 2022-05-07_18.20.24.png
          1.78 MB
          [Mod] Les3awe
        3. 2022-05-07_18.20.26.png
          1.82 MB
          [Mod] Les3awe

            panda4994 [Mojang] Panda
            Les3awe [Mod] Les3awe
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              Created:
              Updated:
              Resolved:
              CHK: