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  1. Minecraft: Java Edition
  2. MC-251257

Skeleton Horse Traps still trigger when in the death animation

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.18.2, 22w18a, 1.19 Release Candidate 2, 1.19, 1.19.1 Pre-release 1, 1.19.1 Pre-release 4, 1.19.1 Pre-release 5, 1.19.1 Release Candidate 2, 1.19.1, 1.19.2, 22w42a, 22w43a, 22w44a, 22w45a, 22w46a, 1.19.3 Pre-release 2, 1.19.3 Release Candidate 1, 1.19.3, 23w03a, 1.19.4 Pre-release 1, 1.19.4 Pre-release 3, 1.19.4, 23w12a, 23w13a, 23w14a, 23w16a, 23w17a, 23w18a, 1.20 Pre-release 1, 1.20 Pre-release 2, 1.20 Pre-release 4, 1.20 Pre-release 5, 1.20 Pre-release 6, 1.20 Pre-release 7, 1.20 Release Candidate 1, 1.20, 1.20.1, 23w31a, 1.20.2, 23w41a, 23w43b, 23w44a, 23w46a, 1.20.3 Pre-Release 2, 1.20.3 Pre-Release 4, 1.20.4, 23w51b, 24w03b, 24w04a, 24w06a, 24w07a, 24w09a, 24w10a, 24w11a, 24w12a, 1.20.5 Pre-Release 2, 1.20.5 Release Candidate 2
    • None
    • Confirmed
    • Mob behaviour
    • Low
    • Platform

      The Bug

      I was messing around with the skeleton horse trap and I found out even if I kill the initial skeleton horse, it will still generate even if I get close to it while still in its death state.

      Reproduce

      • Do /summon skeleton_horse ~10 ~10 ~10 {SkeletonTrap:1}
      • Get a Bow and Arrow
      • Shoot the summoned Skeleton Horse
      • When it dies move towards it

      Observed Result

      The Skeleton trap still spawned

      Expected Result

      The Skeleton trap wouldn't spawn

            Unassigned Unassigned
            matthewdog6 Matthew
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              Created:
              Updated:
              CHK: