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Bug
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Resolution: Invalid
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None
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22w16b
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None
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Unconfirmed
I don't know if this is a bug or if someone just didn't tell me, but when I was messing around in an Ancient city, I set off a sculk shrieker (<--if spelled wrong just know I can't spell). Then I ran a way and set off another sculk shrieker. Then there were two Wardens following me. Like I said I don't know if this is a bug or if someone didn't tell me, but in my opinion a Warden in a ancient city should alert other shriekers not to go off until the Warden is dead
- is duplicated by
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MC-252725 Three Wardens spawn naturally
- Resolved