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Bug
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Resolution: Duplicate
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None
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22w16b
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None
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Unconfirmed
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(Unassigned)
Bees entering or leaving beehives and/or bee nest blocks causes a ticking entity server crash. Bees by themselves do not cause issues, but shortly after entering their hive the server crashes, citing a "bee" as the cause of the issue. The server can be started after a bee enters the hive, and does not crash until the bee exits.
- duplicates
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MC-250321 Flying and aquatic mobs pathfinding in certain blocks cause crash || The game crashed whilst ticking entity Error: java.lang.NullPointerException: Cannot invoke "dnm.a()" because "$$1" is null
- Resolved