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  1. Minecraft: Java Edition
  2. MC-250379

Teleporting armor stands results in visual desync and abnormal behavior

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Details

    • Bug
    • Status: Resolved
    • Resolution: Fixed
    • 22w16b
    • 22w17a
    • Confirmed
    • Commands, Networking
    • Important

    Description

      Attempting to use /tp or /teleport on armor stands seems to result in a visual desync in which the armor stand entity moves to the desired coordinates, but renders to the client as though it has only moved a fraction of the distance.

      Attached are two videos which demonstrate the phenomenon, and one using identical commands in 1.18.2 for comparison.

      Steps to reproduce:

      Any command that teleports the armor stand should be sufficient with enough repetition. I recommend running

      /execute as @e[type=armor_stand,limit=1,sort=nearest] at @s run tp @s ~ ~ ~1

      a few times, and then attempting to break the armor stand.

      Attachments

        1. orbit_1.18.2.mov
          5.11 MB
        2. orbit_22w16b.mov
          7.67 MB
        3. teleport_22w16b.mov
          8.05 MB

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              boq [Mojang] Bartosz Bok
              KirbAvion Kirven Avion
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              Dates

                Created:
                Updated:
                Resolved:
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