Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-250379

Teleporting armor stands results in visual desync and abnormal behavior


    • Icon: Bug Bug
    • Resolution: Fixed
    • 22w17a
    • 22w16b
    • Confirmed
    • Commands, Networking
    • Important

      Attempting to use /tp or /teleport on armor stands seems to result in a visual desync in which the armor stand entity moves to the desired coordinates, but renders to the client as though it has only moved a fraction of the distance.

      Attached are two videos which demonstrate the phenomenon, and one using identical commands in 1.18.2 for comparison.

      Steps to reproduce:

      Any command that teleports the armor stand should be sufficient with enough repetition. I recommend running

      /execute as @e[type=armor_stand,limit=1,sort=nearest] at @s run tp @s ~ ~ ~1

      a few times, and then attempting to break the armor stand.

        1. orbit_1.18.2.mov
          5.11 MB
        2. orbit_22w16b.mov
          7.67 MB
        3. teleport_22w16b.mov
          8.05 MB

            boq [Mojang] Bartosz Bok
            KirbAvion Kirven Avion
            6 Vote for this issue
            1 Start watching this issue