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Bug
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Resolution: Duplicate
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None
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22w15a
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Unconfirmed
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(Unassigned)
Instead of teleporting instantly when falling into water and taking damage once, Endermen sometimes take damage more than once before teleporting away.
So far I've seen then take damage maximum of 4 times before teleporting away by hitting or pushing them into water, and max 18 times by spawning them directly into water.
- duplicates
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MC-198674 Enderman doesn't immediately teleport away to valid blocks when taking damage from dangerous blocks
- Reopened