-
Bug
-
Resolution: Duplicate
-
None
-
22w12a
-
None
-
window 10 x64
-
Unconfirmed
/summon minecraft:goat -5.17 102.00 33.92
{NoAI:True,Rotation:[270f,0f]}/summon minecraft:goat -5.17 102.00 33.92
{NoAI:True,Rotation:[180f,0f]}/summon minecraft:goat -5.17 102.00 33.92
{NoAI:True,Rotation:[90f,0f]}'
This will result in three goats who are barely rotated from each other, rather than 90º apart.
Also, if you summon a different mob next to the goat at rotation 180, it will be pointed in roughly the opposite direction - the 180.0f rotation is pretty much ignored, really. And the summoned goat is not pointing along an axis, but nearby one.
All in all, rotation on a summoned goat is broken.
- duplicates
-
MC-226243 Summoned goats are not properly rotated
- Open