Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-249308

The "randomTickSpeed" gamerule does not affect the speed at which tadpoles hatch from frogspawn

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 22w11a, 22w15a, 22w17a, 1.19, 1.19.1, 1.19.2, 22w45a, 1.19.3, 1.19.4, 1.20.1, 1.20.4, 23w51b, 1.21, 24w45a, 1.21.4
    • Confirmed
    • Parity
    • Normal
    • Gameplay

      The Bug:

      The "randomTickSpeed" gamerule does not affect the speed at which tadpoles hatch from frogspawn.

      The speed at which turtles hatch from turtle eggs is affected by the "randomTickSpeed" gamerule, so it seems rather strange that this concept doesn't apply to tadpoles hatching from frogspawn.

      Steps to Reproduce:

      1. Place down some frogspawn.
      2. Set the "randomTickSpeed" gamerule to a high value in an attempt to increase the speed of the frogspawn hatching by using the command provided.
        /gamerule randomTickSpeed 3000
      3. Wait around thirty seconds and watch the frogspawn closely.
      4. Take note as to whether or not the "randomTickSpeed" gamerule affects the speed at which tadpoles hatch from frogspawn.

      Observed Behavior:

      The speed at which tadpoles hatch from frogspawn is not affected by the "randomTickSpeed" gamerule.

      Expected Behavior:

      The speed at which tadpoles hatch from frogspawn would be affected by the "randomTickSpeed" gamerule.

        1. image-2022-05-04-19-14-17-365.png
          image-2022-05-04-19-14-17-365.png
          32 kB
        2. MC-249308.mp4
          5.75 MB
        3. MC-249308.png
          MC-249308.png
          1.51 MB

            Unassigned Unassigned
            Avoma [Mod] Avoma
            Votes:
            22 Vote for this issue
            Watchers:
            12 Start watching this issue

              Created:
              Updated:
              CHK: