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  1. Minecraft: Java Edition
  2. MC-248885

Areas of noise map revert to surface biomes in caves when it should be a cave biome

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.18.2
    • None
    • Unconfirmed
    • (Unassigned)

      If you use a datapack that changes cave biome layout it will force the surface biome instead

      in some places as if the cave biomes don’t exist in them areas

      will upload a picture comparing the two 

      make public after reading this

      may be due to some intended limit to very the existing caves on the y axis

      realy should be checked biomes only work right in lay out when no surface biomes exist in multinoise 

      the all caves datapack has full temperature noise range lush.png shows an area were it does it wrong

        1. seed.png
          986 kB
          dan hop
        2. lush.png
          1010 kB
          dan hop

            Unassigned Unassigned
            danjhop3 dan hop (Inactive)
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              Created:
              Updated:
              Resolved: