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  1. Minecraft: Java Edition
  2. MC-248251

Loot table Inconsistencies

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.18.1
    • None
    • Unconfirmed
    • (Unassigned)

      The loot tables for Logs and blacktone (for example) is exactly the same, yet logs always drop regardless of what you break it with, and blackstone only drops when you break it with a pickaxe despite the loot table not even having a "match_tool" check.

       

      This is just one example but Im sure this happens with many other blocks as well.

       

      This is an issue when it comes to datapack creation. Personally, I do not think it makes sense for wood to be able to be broken by hand, so I made a datapack where it uses a "match_tool" check to make sure logs can only be broken by an axe. This however, makes it no longer drop from explosions. Then I thought of the perfect solution; just copy the loot table of blackstone since it has the exact properties I'm looking for: it can only be broken by a certain tool, yet still drops from explosions. But to my disappointment, the loot tables are exactly the same when compared side by side.

            Unassigned Unassigned
            aceplante aceplante
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