-
Bug
-
Resolution: Duplicate
-
None
-
1.18.1
-
None
-
Windows 10 21H2
-
Unconfirmed
-
(Unassigned)
Name tag is the only way for us (in survival mode) to keep our hostile mobs from disappearing.
Once a while we wanted to have peaceful mode on to forcefully kill all the hostile mobs (and passive-hostile i.e endermen and zombiefied piglin), or just to replenish our hunger bar. But if we did that, all our "Hostile Pets" are gone, reduced to atoms.
So I think this is should be considered as a bug. Nametagged Hostile Mobs SHOULD NOT Disappear in Peaceful Mode
- duplicates
-
MC-5009 "Persistent" Mobs Still Despawn on Peaceful Switch, Take Loot With Them
- Resolved