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Bug
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Resolution: Invalid
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None
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1.18.1, 1.19.2, 23w03a, 1.19.4 Pre-release 3
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Community Consensus
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Commands, Data Packs
The Bug :
The world border cannot be different in a custom dimension and in the overworld. If it is modified in one, it is also modified in the other. This bug is due to the fix MC-121997, which solved a bug on the worldborder which could, at that time, work independently but not correctly. The MC-121997 fix seems to have simply removed this feature, instead of fixing it.
This bug appeared in 1.18-pre1, at the time of the fix. (verified)
This bug is now very annoying for map creators, but especially for datapack creators, since creating a custom dimension to use the worldborder is the only way for us to measure real time without lag.
How to reproduce :
1. Create a new world and a custom dimension using a datapack. The worldborder is 59999968.
2. Modify the worldborder of the custom dimension while being in the overworld with this command :
execute in custom:world run worldborder set 10
3. You can see that the world border has changed in the overworld and in the custom dimension, while before the MC-121997 fix, it would have just changed in the custom dimension.
Observed behavior :
The world border has been set to 10 in the overworld and in the custom dimension.
Expected behavior :
The world border should be set to 10 in the custom dimension and stay at 59999968 in the overworld.
- relates to
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MC-121997 Every dimension's world border is operating independently, and doesn't appear where it actually is
- Resolved