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Bug
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Resolution: Duplicate
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None
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1.18.1
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None
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Unconfirmed
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(Unassigned)
When spectating a mob that has its own custom shader, such as a creeper, the shader is not applied while the gamemode switcher (F3+F4) is open.
Note: I'm unsure about the correct usage of 'shader' in this context with the introduction of 1.17's Core Shaders.
Steps to Reproduce
- Summon a creeper using a command such as this one: {{/summon creeper ~ ~ ~
{Silent:1b,PersistenceRequired:1b,NoAI:1b}
}}
- Switch to Spectator mode
- Left-click the creeper to spectate it
- Open the gamemode switcher by holding F3+F4
Observed behaviour
The shader is no longer active
- duplicates
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MC-220842 Opening game mode switcher while spectating a mob with shader effect toggles the effect
- Open