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Bug
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Resolution: Won't Fix
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None
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1.18 Pre-release 2, 1.18 Pre-release 4
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None
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Confirmed
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Crash
If you use a fill command to fill an overly large area with water above lava, the game will stop processing everything that are controlled by tick processing. The framerate remains untouched. This soon triggers MC-241745.
To reproduce
/fill ~ ~-1 ~ ~175 ~-1 ~175 lava
/fill ~ ~ ~ ~175 ~ ~175 water
Crash