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Bug
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Resolution: Unresolved
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None
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1.18 Pre-release 1, 1.18 Pre-release 2, 1.18 Pre-release 4, 1.18 Pre-release 5, 1.18 Pre-release 8, 1.18 Release Candidate 1, 1.18 Release Candidate 3, 1.18 Release Candidate 4, 1.18, 1.18.1 Pre-release 1, 1.18.1 Release Candidate 1, 1.18.1 Release Candidate 2, 1.18.1, 1.20.4, 23w51b, 1.21.4
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Community Consensus
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Datafixer, World generation
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Normal
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Platform
The Bug
Just before 21w43a came out, the snapshot where terrain blending is added, I posted a feedback about 21w42a that mojang has already applied chunk blending for 1.17 worlds on trees, corals, and structures. The next day, I checked the newest snapshot. I recovered my 1.17 world and opened it in the snapshot to see how the chunk blending is applied, and discovered trees are split in half again. It mainly happens when the 1.17 biome is dark forest. I can confirm this bug for 21w44a and 1.18 Pre-release 1. On the bottom left of the photo you can see the version of the world.
Reproduce
- Create a world in 1.17.1 or lower
- Go to a biome with trees
- Close and open the world in 1.18 pre-release 1 or higher
- Go towards the new chunks
Observed Result
The trees were cut in half
Expected Result
The trees would not get cut in half