-
Bug
-
Resolution: Duplicate
-
None
-
1.18 Pre-release 1
-
None
-
Windows 10, still using old launcher and running in vanilla 1.18 pre-1
-
Unconfirmed
-
(Unassigned)
- Playing in a world created in 23w42a and has been updated to 1.18 pre-1
- Game was opened to LAN and there was another player online
- After around an hour the game crashed. My screen froze and minecraft stopped responding and the other player received an error (not sure exactly but sounded like it was about a stack overflow error)
- After logging back on and opening it to LAN again, it crashed within a few minutes of the other player joining, this time the other player didn't get an error message.
- The game is still continuing to crash as soon as another player joins with the same error message showing each time
- World was running fine in singleplayer and in multiplayer there were no noticeable performance issues until it started crashing.
- attached is the second crash report, they all seem to say similar things
- duplicates
-
MC-241194 Crash: java.lang.NullPointerException: Cannot invoke "ddm.a(cao, cps, java.util.Random, gh)" because the return value of "java.util.function.Supplier.get()" is null
- Resolved