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Bug
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Resolution: Works As Intended
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None
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1.18 Pre-release 1
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Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz 3.00 GHz
16.0 GB RAM
64-bit operating system, x64-based processor
Windows 10 Home
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Confirmed
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World generation
When using a seed with the Large Biomes generation setting in 1.18 pre-release 1, it will not match the biome placement of the same seed's default generation. The biomes on the Large Biomes world seem to indeed be larger than usual(though there is no way to compare directly), but the terrain and biomes will be completely different compared to the default world generation using the same seed. The player will typically spawn in completely different biomes when using the same seed to start new worlds with the default and large biome settings.
Seeds Tested:
2750910098977602618
4699348471075164823
How to Reproduce:
Create a world using default generation settings.
Create a Large Biomes world using the same seed as the world with default settings.
Compare the biome placement of each.
The biomes on the Large Biomes world seem to indeed be larger than usual(though there is no way to compare directly), but the terrain and biomes will be completely different compared to the default world generation using the same seed. The player will typically spawn in completely different biomes when using the same seed to start new worlds with the default and large biome settings.
Expected Result: The Large Biome world generated from the same seed as a default world would have the same biome placement as its default generation, only larger. This is how Large Biomes functions in 1.17, 1.16, etc.
- is duplicated by
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MC-241854 Large biome world generate different world than normal world
- Resolved
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MC-244181 Larges biomes seed not maching normal biomes
- Resolved
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MC-258498 Incorrect world generation for large biome worlds.
- Resolved
- relates to
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MC-241546 The biome generation can have inconsistent results for the same seed
- Open