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  1. Minecraft: Java Edition
  2. MC-241277

Server can't generate amplified/large biomes worlds from scratch

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Details

    • Bug
    • Status: Resolved
    • Resolution: Fixed
    • 1.18 Pre-release 1
    • 1.18 Pre-release 7
    • None
    • Void Linux amd64, jdk 17.0.1
    • Confirmed
    • Dedicated Server
    • Important

    Description

      With `level-type=amplified` or `level-type=AMPLIFIED`, the vanilla 1.18 Pre-release 1 server jar generates a normal world, instead of an amplified one. This is similar to MC-187522, but it happens in the latest version ;p

      The server seems to properly interact with worlds generated in single-player mode, further generating an amplified one instead of a normal one, although I've noticed a badly generated tree around a chunk boundary at -458 / 157 / 351 (see screenshot). My client has a render distance of 12 chunks, the seed is attached in the server.properties file.

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              timurn [Mojang] Timur Nazarov
              sdomi Dominika Liberda
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              Dates

                Created:
                Updated:
                Resolved:
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