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Bug
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Resolution: Unresolved
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None
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1.17.1, 21w44a, 1.18 Pre-release 1, 1.18 Pre-release 2, 1.18 Pre-release 6, 1.18 Release Candidate 1, 1.18, 1.18.1 Pre-release 1, 1.18.1 Release Candidate 1, 1.18.1 Release Candidate 2, 1.18.1, 22w03a, 22w05a, 22w07a, 22w13a, 22w17a, 22w18a, 1.19 Pre-release 1, 1.19.1 Pre-release 4, 1.19.2, 1.19.3, 1.19.4, 1.20 Release Candidate 1, 1.20, 1.20.1, 1.20.4, 1.21
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Confirmed
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Mob behaviour
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Low
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Platform
The bug
Playful pandas rolling ignores their movement speed attribute, which makes them move when their generic.movement_speed is set to 0.
To reproduce
- Summon a playful panda with a generic.movement_speed of 0:
/summon minecraft:panda ~2 ~ ~ {HiddenGene:"playful",MainGene:"playful",attributes:[{id:"minecraft:generic.movement_speed",base:0.0d}]}
- Wait for a while.
- The panda will start rolling.
- Summon a playful panda with a generic.movement_speed of 10:
/summon minecraft:panda ~2 ~ ~ {HiddenGene:"playful",MainGene:"playful",attributes:[{id:"minecraft:generic.movement_speed",base:10.0d}]}
- Wait for a while.
- The panda rolls with the same speed.
Expected result
Playful pandas wouldn't move when their generic.movement_speed is set to 0, and their rolling would not ignore said attribute.
- relates to
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MC-212535 The walking animations of axolotls don't change in relation to their movement speed
- Open
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MC-257105 The walking animation of frogs sometimes doesn't play or plays way too slowly when they are moving slowly
- Reopened
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MC-249129 The walking animation of frogs doesn't change in relation to their movement speed
- Resolved