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  1. Minecraft: Java Edition
  2. MC-240557

When i try to log on to servers, the it pops up with "java.lang.illegalstateexception: failed to create a child event loop. Game crashes when i try to log on to singleplayer worlds.

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.17.1
    • None
    • Unconfirmed
    • (Unassigned)

      ---- Minecraft Crash Report -------- Minecraft Crash Report ----// Why did you do that?
      Time: 11/3/21, 8:20 PMDescription: mouseClicked event handler
      java.lang.IllegalStateException: failed to create a child event loop at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:88) at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:58) at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:47) at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:59) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:77) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:72) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:59) at aci.f(SourceFile:56) at com.google.common.base.Suppliers$NonSerializableMemoizingSupplier.get(Suppliers.java:160) at agx.a(SourceFile:19) at aci.a(SourceFile:148) at dvp.a(SourceFile:2083) at dvp.a(SourceFile:1939) at eel$a.h(SourceFile:437) at eel$a.b(SourceFile:343) at eel$a.a(SourceFile:279) at dww.a(SourceFile:359) at dxx.a(SourceFile:27) at dvq.b(SourceFile:94) at eaq.a(SourceFile:490) at dvq.a(SourceFile:94) at dvq.c(SourceFile:165) at aqv.execute(SourceFile:101) at dvq.b(SourceFile:165) at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3101) at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:172) at dpr.e(SourceFile:310) at dvp.f(SourceFile:1137) at dvp.e(SourceFile:728) at net.minecraft.client.main.Main.main(SourceFile:217)Caused by: io.netty.channel.ChannelException: failed to open a new selector at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:177) at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:151) at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:127) at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:36) at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:84) ... 31 moreCaused by: java.io.IOException: Unable to establish loopback connection at java.base/sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:101) at java.base/sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:67) at java.base/java.security.AccessController.doPrivileged(AccessController.java:554) at java.base/sun.nio.ch.PipeImpl.<init>(PipeImpl.java:194) at java.base/sun.nio.ch.WindowsSelectorImpl.<init>(WindowsSelectorImpl.java:143) at java.base/sun.nio.ch.WindowsSelectorProvider.openSelector(WindowsSelectorProvider.java:44) at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:175) ... 35 moreCaused by: java.net.SocketException: Invalid argument: connect at java.base/sun.nio.ch.UnixDomainSockets.connect0(Native Method) at java.base/sun.nio.ch.UnixDomainSockets.connect(UnixDomainSockets.java:146) at java.base/sun.nio.ch.UnixDomainSockets.connect(UnixDomainSockets.java:142) at java.base/sun.nio.ch.SocketChannelImpl.connect(SocketChannelImpl.java:849) at java.base/java.nio.channels.SocketChannel.open(SocketChannel.java:285) at java.base/sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(PipeImpl.java:131) at java.base/sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:83) ... 41 more

      A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
      – Head --Thread: Render threadStacktrace: at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:88) at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:58) at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:47) at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:59) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:77) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:72) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:59) at aci.f(SourceFile:56) at com.google.common.base.Suppliers$NonSerializableMemoizingSupplier.get(Suppliers.java:160) at agx.a(SourceFile:19) at aci.a(SourceFile:148) at dvp.a(SourceFile:2083) at dvp.a(SourceFile:1939) at eel$a.h(SourceFile:437) at eel$a.b(SourceFile:343) at eel$a.a(SourceFile:279) at dww.a(SourceFile:359) at dxx.a(SourceFile:27) at dvq.b(SourceFile:94)
      – Affected screen --Details: Screen name: eeiStacktrace: at eaq.a(SourceFile:490) at dvq.a(SourceFile:94) at dvq.c(SourceFile:165) at aqv.execute(SourceFile:101) at dvq.b(SourceFile:165) at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3101) at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:172)
      – Last reload --Details: Reload number: 1 Reload reason: initial Finished: Yes Packs: DefaultStacktrace: at dvx.a(SourceFile:49) at dvp.c(SourceFile:2406) at dvp.e(SourceFile:747) at net.minecraft.client.main.Main.main(SourceFile:217)
      – System Details --Details: Minecraft Version: 1.17.1 Minecraft Version ID: 1.17.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 16.0.1, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 595490440 bytes (567 MiB) / 1677721600 bytes (1600 MiB) up to 2147483648 bytes (2048 MiB) CPUs: 12 Processor Vendor: GenuineIntel Processor Name: Intel(R) Core(TM) i5-10400T CPU @ 2.00GHz Identifier: Intel64 Family 6 Model 165 Stepping 3 Microarchitecture: unknown Frequency (GHz): 1.99 Number of physical packages: 1 Number of physical CPUs: 6 Number of logical CPUs: 12 Graphics card #0 name: NVIDIA Quadro P620 Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 2048.00 Graphics card #0 deviceId: 0x1cb6 Graphics card #0 versionInfo: DriverVersion=27.21.14.6109 Graphics card #1 name: Intel(R) UHD Graphics 630 Graphics card #1 vendor: Intel Corporation (0x8086) Graphics card #1 VRAM (MB): 1024.00 Graphics card #1 deviceId: 0x9bc8 Graphics card #1 versionInfo: DriverVersion=30.0.100.9864 Memory slot #0 capacity (MB): 16384.00 Memory slot #0 clockSpeed (GHz): 3.20 Memory slot #0 type: DDR4 Virtual memory max (MB): 18528.19 Virtual memory used (MB): 8181.20 Swap memory total (MB): 2432.00 Swap memory used (MB): 0.00 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.17.1 Backend library: LWJGL version 3.2.2 build 10 Backend API: Intel(R) UHD Graphics 630 GL version 3.2.0 - Build 30.0.100.9864, Intel Window size: 854x480 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages:  Using VBOs: Yes Is Modded: Probably not. Jar signature remains and both client + server brands are untouched. Type: Integrated Server (map_client.txt) Graphics mode: fancy Resource Packs:  Current Language: English (US) CPU: 12x Intel(R) Core(TM) i5-10400T CPU @ 2.00GHz Player Count: 0 / 8; [] Data Packs: vanilla

            Unassigned Unassigned
            Moseby799 Brayden Compton
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              Created:
              Updated:
              Resolved: