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Bug
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Resolution: Fixed
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1.17.1, 1.19.2, 1.19.3 Pre-release 2, 1.21.4
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None
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Confirmed
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Player
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Low
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Platform
If you sprint while going forward and with a certain horizontal angle which has to be, according to my experimentations, between 1.9 and 3.9 or between -1.9 and -3.9 degrees off of one of the 4 directions (south, east, north, west), you are slightly pushed to the left or the right, depending on which of the 8 possible configurations you're replicating.
Details :
angle 2.5 -> pushed to the right
angle 87.5 -> pushed to the left
angle 92.5 -> pushed to the right
angle 177.5 -> pushed to the left
angle -177.5 -> pushed to the right
angle -92.5 -> pushed to the left
angle -87.5 -> pushed to the right
angle -2.5 -> pushed to the left
Also it looks like the more your angle is near 3.9 degrees off of one of the four directions, the more you'll be pushed.
Video showing the bug : https://www.youtube.com/watch?v=SApAawx6fGw
This video was not recorded in vanilla Minecraft but I tested it in vanilla and it happens too.
The bug didn't seem to work in 1.8.9 but it did in 1.16.4 and 1.17.1.
- relates to
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MC-241951 Player momentum on X and Z axis are cancelled separately at low values
- Resolved