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Bug
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Resolution: Cannot Reproduce
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None
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1.17.1
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None
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Unconfirmed
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(Unassigned)
When shulker gets attacked, shulkers from nearby should be aggressive to the attacker. But it happens only when game is restarted or attacker is watched by other shulkers directly. And also aggro deactivates when shulker teleports.
When game is restarted, everything goes right and that is key point of this issue which I think.