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  1. Minecraft: Java Edition
  2. MC-23855

Skeleton's Armor doesn't rotate to the 90' angle of its arms in my resource pack and/or default

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 1.5.2, Minecraft 1.6.1
    • Fix Version/s: None
    • Labels:
    • Environment:
      Windows 7 and Java 7
    • Confirmation Status:
      Unconfirmed
    • Game Mode:
      Creative

      Description

      Skeleton and zombies' arms are both rotated 90' relative to the player's. On the rare occasion a zombie spawns with a chestplate, the arms rotate to the same 90' angle as their arms. However, if a skeleton spawns with armor, the arms on the armor don't rotate with their arms. The attachment shows my texture of golden armor from my WIP resource pack on a skeleton; he was randomly generated in a cave. The gun is his bow, and those are his arms protruding through the armor.

      What I expected to happen:
      The armor would line up with and cover the skeleton's arms.

      What really happened:
      The Skeleton's armor rests at his sides as if he were dead. (pun not intended)

      How to reproduce this issue:
      1. Find a skeleton wearing armor, or spawn one in with an external program such as MCEdit.
      2. Notice that the arms' armor does not rotate 90'.

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              • Assignee:
                Unassigned
                Reporter:
                metaformer Alex Tschetter
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                Dates

                • Created:
                  Updated:
                  Resolved: