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  1. Minecraft: Java Edition
  2. MC-236314

Spawn Radius slightly broken

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.17.1
    • None
    • Windows 10, Java 16
    • Unconfirmed

      This bug has occurred for as long as I can remember. When you use "/gamerule spawnRadius" to make a very big spawn radius, the player always spawns close to the edge of the radius. In the pictures below, I set the spawn radius to 30 million and I always spawned at the world border.

      What I expected to happen was...:
      I expected the player to spawn at a completely random point between -30,000,000 and +30,000,000 on both axes

      What actually happened was...:
      The player always spawned near the world border at around Z: -29,999,900.

      Steps to Reproduce:
      1. Set the gamerule spawnRadius to 30000000
      2. Die without a bed or respawn anchor
      3. Look at the coordinates

      This is also the case with different numbers. If the spawn radius is 100,000, I always spawn around ~90,000 or closer. With a 500,000 radius, I would spawn at ~499,000 or closer. It seems that the higher the number, the closer you are to the edge.

            Unassigned Unassigned
            ProClifo Steffen Eide
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              Created:
              Updated:
              Resolved: