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  1. Minecraft: Java Edition
  2. MC-234733

Closing game during world loading screen causes errors

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.17.1, 21w37a, 21w38a, 21w39a, 21w40a, 21w41a, 21w42a, 21w43a, 21w44a, 1.18 Pre-release 1, 1.18 Pre-release 4, 1.18 Pre-release 5, 1.18 Pre-release 8, 1.18 Release Candidate 3, 1.18, 1.18.1 Release Candidate 1, 1.18.1, 22w03a, 22w05a, 1.18.2, 22w11a, 22w14a, 22w15a, 22w16b, 22w18a, 1.19, 1.19.1 Pre-release 5, 1.19.2, 1.19.3 Pre-release 2, 23w07a, 1.20.1, 1.20.2, 1.20.4, 24w10a, 1.21
    • None
    • Confirmed
    • Debug, UI

      The bug

      When closing the game while loading a world, an error (java.util.concurrent.RejectedExecutionException: null) occurs. This is similar to MC-187583. The exception message thrown is "Cound not schedule mailbox" (sic). A crash has occurred once, but a crash report was not produced.

      Example 1.17.1 log (abridged)
      [13:49:54] [Render thread/INFO]: Preparing spawn area: 0%
      [13:49:55] [Render thread/INFO]: Preparing spawn area: 0%
      [13:49:55] [Render thread/INFO]: Preparing spawn area: 1%
      (...)
      [13:50:09] [Render thread/INFO]: Preparing spawn area: 89%
      [13:50:09] [Render thread/INFO]: Time elapsed: 15197 ms
      [13:50:10] [Render thread/INFO]: Stopping!
      [13:50:10] [Server thread/ERROR]: Cound not schedule mailbox
      java.util.concurrent.RejectedExecutionException: null
      	at java.util.concurrent.ForkJoinPool.externalPush(ForkJoinPool.java:1889) ~[?:?]
      	at java.util.concurrent.ForkJoinPool.externalSubmit(ForkJoinPool.java:1930) ~[?:?]
      	at java.util.concurrent.ForkJoinPool.execute(ForkJoinPool.java:2462) ~[?:?]
      	at aqy.h(SourceFile:135) ~[1.17.1.jar:?]
      	at aqy.a(SourceFile:124) ~[1.17.1.jar:?]
      	at abg.a(SourceFile:125) ~[1.17.1.jar:?]
      	at abg.a(SourceFile:91) ~[1.17.1.jar:?]
      	at aqx$1.a(SourceFile:44) ~[1.17.1.jar:?]
      	at abu.a(SourceFile:104) ~[1.17.1.jar:?]
      	at abu.a(SourceFile:100) ~[1.17.1.jar:?]
      	at abu.a(SourceFile:61) ~[1.17.1.jar:?]
      	at bwq.a(SourceFile:220) ~[1.17.1.jar:?]
      	at bwq.a(SourceFile:196) ~[1.17.1.jar:?]
      	at deq.a(SourceFile:261) ~[1.17.1.jar:?]
      	at deq.a(SourceFile:160) ~[1.17.1.jar:?]
      	at deq.a(SourceFile:140) ~[1.17.1.jar:?]
      	at deq.a(SourceFile:458) ~[1.17.1.jar:?]
      	at des.a(SourceFile:76) ~[1.17.1.jar:?]
      	at abr.a(SourceFile:637) ~[1.17.1.jar:?]
      	at bxf.b(SourceFile:81) ~[1.17.1.jar:?]
      	at abr.a(SourceFile:365) ~[1.17.1.jar:?]
      	at net.minecraft.server.MinecraftServer.b(SourceFile:891) ~[1.17.1.jar:?]
      	at net.minecraft.server.MinecraftServer.a(SourceFile:831) ~[1.17.1.jar:?]
      	at faq.a(SourceFile:96) ~[1.17.1.jar:?]
      	at net.minecraft.server.MinecraftServer.x(SourceFile:697) ~[1.17.1.jar:?]
      	at net.minecraft.server.MinecraftServer.a(SourceFile:270) ~[1.17.1.jar:?]
      	at java.lang.Thread.run(Thread.java:831) [?:?]
      
      Example 24w10a log (abridged)
      (...)
      [19:01:13] [Render thread/INFO]: Preparing spawn area: 0%
      [19:01:13] [Render thread/INFO]: Preparing spawn area: 0%
      [19:01:13] [Render thread/INFO]: Preparing spawn area: 0%
      [19:01:14] [Server thread/INFO]: Changing view distance to 9, from 10
      [19:01:14] [Server thread/INFO]: Changing simulation distance to 5, from 0
      [19:01:14] [Render thread/INFO]: Time elapsed: 1347 ms
      [19:01:14] [Render thread/INFO]: Stopping!
      [19:01:14] [IO-Worker-13/ERROR]: Cound not schedule mailbox
      java.util.concurrent.RejectedExecutionException: Task IOWorker-chunk 2 false rejected from java.util.concurrent.ThreadPoolExecutor@4944508b[Shutting down, pool size = 1, active threads = 1, queued tasks = 0, completed tasks = 15302]
      	at java.base/java.util.concurrent.ThreadPoolExecutor$AbortPolicy.rejectedExecution(ThreadPoolExecutor.java:2065) ~[?:?]
      	at java.base/java.util.concurrent.ThreadPoolExecutor.reject(ThreadPoolExecutor.java:833) ~[?:?]
      	at java.base/java.util.concurrent.ThreadPoolExecutor.execute(ThreadPoolExecutor.java:1365) ~[?:?]
      	at bmy.i(SourceFile:135) [24w10a.jar:?]
      	at bmy.run(SourceFile:105) [24w10a.jar:?]
      	at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136) [?:?]
      	at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635) [?:?]
      	at java.base/java.lang.Thread.run(Thread.java:833) [?:?]
      [19:01:14] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 1037193137ms or 20743862 ticks behind
      

      How to reproduce

      1. Start the game and load a world.
      2. While the world loading screen is shown, close the window by pressing the X button.
      3. Look at the log.

      Note: The game window might not close immediately after the X button of the window has been pressed, but it closes as soon as loading has (nearly) finished.
      Look at the log file after the window has closed.

        1. latest - 22w14a.log
          9 kB
        2. latest - 21w38a.log
          13 kB
        3. latest.log
          14 kB

            Unassigned Unassigned
            ampolive [Mod] ampolive
            Votes:
            4 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              CHK: