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Bug
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Resolution: Duplicate
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None
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1.17.1
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None
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OS:Windows 7
Java 8
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Unconfirmed
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(Unassigned)
This issue is originally discovered in 1.16.5.
However,this is most likely not fixed as of 1.17.1.
The skeletons cn shoot sideway arrows.
Modded version(Invalid):MC-220676
How to reproduce:
- /time set midnight
- /summon skeleton
- /effect give @e[type=skeleton] slowness 1000 255**
- /gamemode survival @s
- Run around the skeleton
- (x)Skeleton shoots sideway arrows.**
Note:This post used slowness 255,which is considered unsupported and therefore this issue might be closed as invalid.
- duplicates
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MC-14539 Skeletons, bogged, and strays can shoot behind themselves when their movement speed attribute is set to zero
- Reopened