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Bug
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Resolution: Unresolved
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None
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1.17.1, 21w37a, 21w38a, 21w39a, 21w40a, 21w41a, 21w42a, 21w43a, 21w44a, 1.18 Pre-release 1, 1.18 Pre-release 2, 1.18 Pre-release 5, 1.18 Release Candidate 1, 1.18.1 Release Candidate 2, 1.18.1, 22w03a, 22w05a, 22w11a, 22w15a, 22w18a, 1.19 Pre-release 1, 1.19.1 Pre-release 5, 1.19.2, 1.19.3, 1.19.4, 1.20.2, 1.20.4, 1.21.3
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Confirmed
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Commands, Mob behaviour
The bug
Shulker copies can be created with shulker bullets, even if the bullet did not come from a shulker. I'm not sure if this is intended. From the 20w45a changelog: A shulker hitting a shulker with a shulker bullet can make a new shulker.
To reproduce
1. Summon a shulker.
2. Run the command
/execute at @e[type=shulker] run summon minecraft:shulker_bullet ~ ~2 ~
multiple times. If the shulker dies, spawn a new one.
3. Eventually a new shulker will be spawned.
Alternative steps
1. Summon a shulker.
2. Summon any mob that is not a shulker with the UUID [I; 0, 0, 0, 1]. For example, a cat:
/summon minecraft:cat ~ ~ ~ {UUID:[I; 0, 0, 0, 1]}
3. Run the command
/execute at @e[type=shulker] run summon minecraft:shulker_bullet ~ ~2 ~ {Owner:[I; 0, 0, 0, 1]}
multiple times. If the shulker dies, spawn a new one.
4. Eventually a new shulker will be spawned.
Note that this alternate method is currently unreliable due to MC-226344.