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Bug
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Resolution: Invalid
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None
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1.17.1
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None
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windows 10
MC version 1.7.1
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Unconfirmed
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(Unassigned)
when running the /function command IN-GAME to activate the datapack MCFUNCTION file.
spawnpoint is reset just fine.. and function runs just fine.
When doing /schedule "datapack location" <any numerical amount> <t , s, or d >
Rather the /schedule function is run IN-GAME or thru another MCFUNCTION file... makes no difference. /spawnpoint does not appear to operate when being run thru a datapack.
the tellraw will run.. showing the file as worked.
however, the spawnpoint will not actually be set in-game.