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Bug
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Resolution: Invalid
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None
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1.17.1
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None
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java 16, i7-9750h, 1.16.4
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Unconfirmed
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(Unassigned)
With some special layout of droper and hopper, when you unload the chunk and then reload it, the game will asign a random position on the tile entities prossessing list, making a hopper ticking before an other and that could break the contraption. However it seems like it's locational and directional and so it's pretty random.
This video at this very presise time code shows it : https://youtu.be/FudXz6tqlbA?t=488
I also run into that issue in other setup but in this video it's very clear
I don't now if this also afects 1.17.1 but it afect 1.16.4 however the bug tracker doesn't allow me to put version 1.16.4 :/