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Bug
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Resolution: Duplicate
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None
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1.17.1
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Unconfirmed
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Creative
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(Unassigned)
When the randomTickSpeed is increased by a lot it seems the acculumation of snow in cauldrons is not affected at all.
How to reproduce
- Create a new world with single snowy biome, e.g. snowy mountains.
- Place cauldrons. (Possibly also place bamboo for comparison.)
- Run:
/weather rain /gamerule randomTickSpeed 3000
→ The cauldrons do not seem to fill at a faster rate. (Hard to test exactly, due to high intervals!)
- duplicates
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MC-93820 Rain filling cauldrons is not affected by randomTickSpeed
- Resolved