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Bug
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Resolution: Duplicate
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None
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1.17.1 Release Candidate 1
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None
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Java Edition on Windows 10
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Unconfirmed
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(Unassigned)
If we set randomTickSpeed gamerule to huge amount like 100000, Minecraft will then do huge lag spikes even though the frame rate is untouched. This is so weird, why a single gamerule should create that big lag spikes!? It even goes outside of the screen!
- duplicates
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MC-76117 World freezes if gamerule randomTickSpeed is set to a very high value
- Reopened