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  1. Minecraft: Java Edition
  2. MC-230883

1 redstone-tick pulses only deactivate comparators when locking a repeater

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.17, 1.20.4, 24w03b
    • None
    • Confirmed
    • (Unassigned)

      Though a 1 redstone-tick pulse don't activate comparators from its main input, it will deactivate it when comparing or subtracting redstone signals, as long as a comparator is facing into the side of a repeater locking it. Otherwise, the comparator will not be deactivated. Either this shouldn't happen since comparators aren't normally affected by 1 redstone-tick pulses, or comparators not being affected normally by 1 redstone-tick pulses is a bug.

      How to reproduce:

      1. Place a comparator.
      2. Put a container behind the comparator with one item in it.
      3. Have redstone dust next to the comparator.
      4. Have an observer block facing into the redstone dust.
      5. Put a repeater sideways in front of the comparator, locking it.
        When you activate the observer, the repeater will unlock, then relock.

            Unassigned Unassigned
            Zackeroni9 Zachariah Dickenson
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              Created:
              Updated:
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