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  1. Minecraft: Java Edition
  2. MC-229313

Some blocks that negate fall damage don't reliably protect mobs at certain heights

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Details

    • Bug
    • Status: Resolved
    • Resolution: Fixed
    • 21w18a, 1.17, 1.17.1 Release Candidate 1, 1.17.1, 1.18 Pre-release 1, 1.18 Pre-release 2
    • 22w03a
    • None
    • Community Consensus
    • Mob behaviour
    • Normal

    Description

      Sometimes when mobs fall from certain heights don't always seem to avoid damage when they fall on blocks that negate fall damage. In this case, these blocks are:

      • Cobwebs
      • Berry bushes
      • Powder snow (fixed in 1.18 pre-release 2)
      • Ladders, vines & twisting vines (On players case see: MC-185695)

      This report only covers mobs, not players. There are some cases in which players don't get fall damage on some of these blocks, but the fall damage sound still plays (MC-205097 / MC-230981).

      Some of the heights where this seems to apply are: 20, 23, 25, 28, 30, 32, ... , above the block (i.e. 25 blocks above the block below a cobweb). Water blocks are not affected.

      How to reproduce

      1. Make a 3x3 of cobwebs, bushes, or any of these blocks.
      2. Walk to the center of these blocks.
      3. /summon husk ~ ~25 ~
      4. The mob either dies or gets fall damage.

      Attachments

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          2021-06-16_16.33.30-1.png
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        3. 2021-06-16_16.41.09-1.png
          2021-06-16_16.41.09-1.png
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        4. 2021-06-16_16.41.16-1.png
          2021-06-16_16.41.16-1.png
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        5. MC-229313.mp4
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              panda4994 [Mojang] Panda
              Chavamix700 Chava.
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              Dates

                Created:
                Updated:
                Resolved:
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