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  1. Minecraft: Java Edition
  2. MC-227262

Feeding a leashed non-trusting ocelot causes a client-server inventory desync

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.16.5, 1.17 Pre-release 4, 1.17.1, 1.18 Pre-release 1, 1.19, 1.19.1, 1.20.5
    • None
    • Confirmed
    • Items, Networking

      When a non-trusting ocelot is leashed, feeding it will consume items client-side, but not server-side.

      To reproduce

      1. Summon an ocelot
      2. Leash it to a fence
      3. Give yourself a stack of cod
      4. Switch into Survival
      5. Feed the cod to the ocelot
        The cod items will be consumed, with only the first one actually doing anything
      6. Pick up the cod item stack in your inventory
        The item count resets to 63

      Video

      Minecraft 1.16.5 - Singleplayer 2021-06-03 16-46-25.mp4

            Unassigned Unassigned
            ankrandom Anka P
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            8 Vote for this issue
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              Created:
              Updated:
              CHK: