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Bug
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Resolution: Duplicate
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None
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1.16.5, 1.17 Pre-release 3, 1.17 Release Candidate 1, 1.17, 1.17.1 Pre-release 1, 1.17.1
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Confirmed
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Mob behaviour
This is truly the strangest bug I have ever seen. While trying to get footage for MC-227154, I found something much weirder. Just see for yourself.
To reproduce
- Summon a blaze (blaze A) with whatever UUID you can randomly type. For example:
/summon minecraft:blaze ~ ~ ~ {UUID:[I;1,2,3,4]}
- Optionally, you can put blaze A into an enclosure
- Spawn another blaze (blaze B)
/summon minecraft:blaze
- Summon a snowball with an Owner tag that matches the first blaze's UUID. Make sure it hits the second blaze.
/summon minecraft:snowball ~ ~ ~ {Owner:[I;1,2,3,4]}
→ Blaze A starts to take damage and then dies, even though no actual fight takes place.
Video
- duplicates
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MC-110386 Certain mobs attack themselves when targeted by a mob of the same type
- Resolved