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  1. Minecraft: Java Edition
  2. MC-226956

Gravity blocks do not break when doEntityDrops is set to false

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: 1.17 Pre-release 2
    • Fix Version/s: 1.17 Pre-release 3
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Category:
      Entities
    • Mojang Priority:
      Important

      Description

      The bug

      Falling blocks should break if they fall on torches and slabs. This, however, appears to not be happening. The block just stays has an entity and never returns to the "block state" or drops.

      This only happens when gamerule doEntityDrops is set to false.

      How to replicate

      1. Put on the ground any block that should break gravity blocks (like torches or slabs).
      2. Create a pillar at its side, just has a guide. Count 2 blocks up and place sand.
      3. Torches will be completely covered by the sand, and will stay on top of slabs (as you can see on the screenshot bellow). You won't be able to break the sand until it really hits solid ground and returns to be a solid block.

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            People

            Assignee:
            panda4994 [Mojang] Panda
            Reporter:
            SilverLeon98 Leonardo Delegá
            Votes:
            4 Vote for this issue
            Watchers:
            3 Start watching this issue

              Dates

              Created:
              Updated:
              Resolved:
              CHK: