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Bug
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Resolution: Unresolved
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None
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1.16.5, 21w19a, 21w20a, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20.1, 1.20.2, 23w43b, 1.20.4, 24w09a
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Community Consensus
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Textures and models
The separate layers of a magma cube's body cannot be properly textured because the top/bottom of a layer UV mapping overlaps the front and left faces of the layers above it, with the exception of the eye layers.
Expected behavior:
Each layer would have their own UV mapping, which does not overlap with anything else. This change would break all existing resource packs that modify the texture (as the texture dimensions would need to be increased), so a pack version number increase would be needed.
Steps to reproduce:
- Make a resource pack that has the attached magmacube.png as the texture for the magma cube
- Observe the magma cube's bottom texture, notice that it is green like the left side of the magma cube
Original description:
I was making images for a resource pack I was developing and noticed that the magma cube's texture seems to be rendered incorrectly. In the pictures, you can see that when looking at the magma cube's face, the right side texture gets repeated along the bottom of the magma cube and gets cut off a little bit. I can only assume this was done in error considering the original magma cube file has all 6 sides filled in. As you can see in screenshot 2021-05-12_08.26.02.png, this rendering error makes it a little difficult to properly set up a resource pack in the way that I have here.
Here is a link to download the Resource Pack: https://drive.google.com/file/d/18tAOS8IKKoew_xyhrFp34U-uQSn1kcjP/view