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  1. Minecraft: Java Edition
  2. MC-224491

Excessive numbers of pillagers at outposts

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Details

    • Bug
    • Status: Open
    • Resolution: Unresolved
    • 21w17a, 21w18a, 21w19a, 1.17 Pre-release 1, 1.17.1
    • None
    • Confirmed
    • (Unassigned)

    Description

      The bug

      There are excessive numbers of pillagers spawning at outposts. They quickly fill the mob cap before there is a chance for most other mobs to spawn in caves below. In my particular instance they accounted for over half of the monsters in my world. They do not seem to have a larger than normal spawn radius, and don't seem to be spawning underground, making it distinct fromĀ MC-221586.

      This is not limited to just one world, but may have something to do with the seed. I created a new world with the same seed and the same issue occurred.

      Steps to reproduce

      1. Generate the world with the seed -5208210088792058538
      2. Run /tp @p 300 100 1200
      3. Wait a bit for them to spawn
      4. Apply glowing to the pilalgers: /effect give @e[type=pillager] glowing
      5. Note the number of targets. For me it was 36. This is far higher than the norm of a single digit number.

      Attachments

        1. MC-224491.mp4
          8.51 MB
        2. 2021-04-29_17.10.14.png
          2021-04-29_17.10.14.png
          1.70 MB
        3. 2021-04-29_16.59.23.png
          2021-04-29_16.59.23.png
          468 kB

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              Unassigned Unassigned
              Thunderstorm11 Brevort
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              Dates

                Created:
                Updated:
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