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Bug
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Resolution: Awaiting Response
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None
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1.16.5, 21w16a
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None
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CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz
Installed RAM: 16.0 GB (2x8GB modules)
Graphics: Sapphire Radeon RX 590 Series
Storage: KINGSTON SA400S37240G
Type: Fixed, SSD
Bus Type: SATA (11)
Controller: Serial ATA Controller - AHCI at bus 0, device 23, function 0
Windows Edition: 10 Pro 64-bit OS
Version: 20H2
OS build: 19042.928
Windows Feature Experience Pack: 120.2212.551.0
CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz Installed RAM: 16.0 GB (2x8GB modules) Graphics: Sapphire Radeon RX 590 Series Storage: KINGSTON SA400S37240G Type: Fixed, SSD Bus Type: SATA (11) Controller: Serial ATA Controller - AHCI at bus 0, device 23, function 0 Windows Edition: 10 Pro 64-bit OS Version: 20H2 OS build: 19042.928 Windows Feature Experience Pack: 120.2212.551.0
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Unconfirmed
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Survival
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(Unassigned)
Hello,
I've noticed unusual GPU usage when looking up and in certain conditions down. When looking straight up the issue occurs every time.
Steps to reproduce:
1. Load any 1.16.5 or 21e16a world (single player)
2. Wait for the world to be generated
3. Look straight up and hold for about 3 seconds
4. Notice the GPU SCLK value maxing out and staying there for as long as the position is maintained. As soon as the angle is shifted to a lower angle, the core values drop down to more moderate, fluctuating values.
Hope I provided sufficient information.
Thank you.