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Bug
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Resolution: Awaiting Response
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None
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1.16.5
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None
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windows 10, java version 8 update 281 build 1.8.0_281-b09
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Unconfirmed
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(Unassigned)
So, while making a redstone door i finished it and works fine. it's powered by a 1 or 0 input (basically a lever and not a button), the thing is, if the input activated by something that has at least, 1 tick difference, a repeater, a comparator, a piston moving a block to let redstone pass, it doesn't work anymore while i didn't change anything to the system itself.
but it's placed before the input of the system so it shouldn't matter how many ticks there is before or after the system.
i've uploaded a video on youtube to present the bug and attached the world i use to this post.
you can /clone the door i made, for tests since a don't have any clue why this occurs but while doing so you should place unmovable blocks where the pistons would push since for every clone i do, every observer in the clone will automatically activate(don't know if it's a bug too) and "break" the door, and if you don't know the sytem, it can be quite annoying to repair it.