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Bug
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Resolution: Duplicate
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None
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21w15a
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None
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Unconfirmed
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(Unassigned)
Hi, when importing a structure into a submerged area underwater, the blocks that can be waterlogged become waterlogged, even though the water in question gets turned to air when the structure gets loaded into the world.
What should happen is these blocks should not be waterlogged if they weren't in the original structure.
- duplicates
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MC-140270 Spawning a structure with waterloggable blocks next to or inside a water source will waterlog the structure
- Resolved