Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-222948

Altering world height and min_y has no effect on world gen.

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • 21w14a
    • None
    • Windows 10
      Java 1.8.0_281
    • Unconfirmed
    • (Unassigned)

      After hours of trying to get minecraft to generate a world using the full possible size capable of saving. Which would be:

      height: 4064
      min_y: -2032

      logical_height: 4064

      I had the idea of what would happen if I set the world sizes to:

      height: 1280
      min_y: 0

      logical_height: 256

      Upon loading into the world, everything looked like I had not modified any values like it had been for hours with the larger numbers. However when I flew down to y: 0 in spectator, I discovered that the bedrock had not even generated and the caves behaved like there was a world below 0. A few screenshots of y: 0 have been provided below.

        1. increased-building-limit.zip
          2 kB
        2. 2021-04-11_05.59.35.png
          2021-04-11_05.59.35.png
          1.94 MB
        3. 2021-04-11_05.59.12.png
          2021-04-11_05.59.12.png
          1.46 MB
        4. 2021-04-11_05.50.32.png
          2021-04-11_05.50.32.png
          1.37 MB

            Unassigned Unassigned
            SharkBark Russell Shyvers
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved: