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  1. Minecraft: Java Edition
  2. MC-220410

OpenGL messages are logged wrongly

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    Details

    • Type: Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Affects Version/s: 21w11a, 21w14a, 1.17.1 Pre-release 3, 1.17.1 Release Candidate 1, 1.17.1
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Unconfirmed
    • Category:
      (Unassigned)

      Description

      After some testing and checking a mapped version of the game code I noticed that the OpenGL messages are logged as info. With that, when there is an error with a shaders the console gets filled with debug warning messages all logged as info, an example can be seen on the attached image.

      This also results on bigger logs, this can be a problem when trying to check where you had an error when working with shaders on resource packs.

      Since that no rate limit is applied you can get hundreds of lines printed per second.

       

        Attachments

        1. 2021-03-14-2.log.gz
          5.32 MB
        2. 2021-03-20-3.log.gz
          2.99 MB
        3. image-2021-03-22-18-39-53-627.png
          image-2021-03-22-18-39-53-627.png
          136 kB
        4. latest.log
          514 kB

          Activity

            People

            Assignee:
            Unassigned Unassigned
            Reporter:
            MarcosCD Awakened Redstone
            Votes:
            2 Vote for this issue
            Watchers:
            3 Start watching this issue

              Dates

              Created:
              Updated: