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Bug
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Resolution: Duplicate
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None
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21w10a
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None
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java: Zulu-15.jdk (x86_64)
MacBook Pro (13-inch, M1, 2020)
macOS: 11.3 Beta 3 (20E5196f)
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Unconfirmed
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(Unassigned)
The fabulous graphic settings are causing crashes while looking at the sky in Minecraft 21w10a on apple macOS 11.3 Beta 3. This is written to the Minecraft game logs:
2021-03-12 10:59:49.952 java[81071:18769576] GLDRendererMetal command buffer completion error: Error Domain=MTLCommandBufferErrorDomain Code=1 "Discarded (victim of GPU error/recovery) (IOAF code 5)" UserInfo={NSLocalizedDescription=Discarded (victim of GPU error/recovery) (IOAF code 5)}2021-03-12 10:59:50.145 java[81071:18769576] GLDRendererMetal command buffer completion error: Error Domain=MTLCommandBufferErrorDomain Code=1 "Discarded (victim of GPU error/recovery) (IOAF code 5)" UserInfo={NSLocalizedDescription=Discarded (victim of GPU error/recovery) (IOAF code 5)}2021-03-12 10:59:50.294 java[81071:18768291] GLDRendererMetal command buffer completion error: Error Domain=MTLCommandBufferErrorDomain Code=1 "Discarded (victim of GPU error/recovery) (IOAF code 5)" UserInfo={NSLocalizedDescription=Discarded (victim of GPU error/recovery) (IOAF code 5)}2021-03-12 10:59:50.411 java[81071:18769560] GLDRendererMetal command buffer completion error: Error Domain=MTLCommandBufferErrorDomain Code=1 "Discarded (victim of GPU error/recovery) (IOAF code 5)" UserInfo={NSLocalizedDescription=Discarded (victim of GPU error/recovery) (IOAF code 5)}2021-03-12 10:59:50.937 java[81071:18769561] GLDRendererMetal command buffer completion error: Error Domain=MTLCommandBufferErrorDomain Code=2 "Caused GPU Hang Error (IOAF code 3)" UserInfo={NSLocalizedDescription=Caused GPU Hang Error (IOAF code 3)}2021-03-12 10:59:51.061 java[81071:18769576] GLDRendererMetal command buffer completion error: Error Domain=MTLCommandBufferErrorDomain Code=1 "Discarded (victim of GPU error/recovery) (IOAF code 5)" UserInfo={NSLocalizedDescription=Discarded (victim of GPU error/recovery) (IOAF code 5)}2021-03-12 10:59:51.278 java[81071:18769561] GLDRendererMetal command buffer completion error: Error Domain=MTLCommandBufferErrorDomain Code=1 "Discarded (victim of GPU error/recovery) (IOAF code 5)" UserInfo={NSLocalizedDescription=Discarded (victim of GPU error/recovery) (IOAF code 5)}2021-03-12 10:59:51.428 java[81071:18769576] GLDRendererMetal command buffer completion error: Error Domain=MTLCommandBufferErrorDomain Code=2 "Caused GPU Hang Error (IOAF code 3)" UserInfo={NSLocalizedDescription=Caused GPU Hang Error (IOAF code 3)}2021-03-12 10:59:51.428 java[81071:18769561] GLDRendererMetal command buffer completion error: Error Domain=MTLCommandBufferErrorDomain Code=1 "Discarded (victim of GPU error/recovery) (IOAF code 5)" UserInfo={NSLocalizedDescription=Discarded (victim of GPU error/recovery) (IOAF code 5)}2021-03-12 10:59:51.561 java[81071:18768291] GLDRendererMetal command buffer completion error: Error Domain=MTLCommandBufferErrorDomain Code=1 "Discarded (victim of GPU error/recovery) (IOAF code 5)" UserInfo={NSLocalizedDescription=Discarded (victim of GPU error/recovery) (IOAF code 5)}2021-03-12 10:59:51.561 java[81071:18769576] GLDRendererMetal command buffer completion error: Error Domain=MTLCommandBufferErrorDomain Code=2 "Caused GPU Hang Error (IOAF code 3)" UserInfo={NSLocalizedDescription=Caused GPU Hang Error (IOAF code 3)}2021-03-12 10:59:51.652 java[81071:18769576] GLDRendererMetal command buffer completion error: Error Domain=MTLCommandBufferErrorDomain Code=4 "Ignored (for causing prior/excessive GPU errors) (IOAF code 4)" UserInfo={NSLocalizedDescription=Ignored (for causing prior/excessive GPU errors) (IOAF code 4)}Process crashed with exitcode 6.
- duplicates
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MC-218825 M1 ARM Macs crash when using Fabulous Graphics mode as was the case in older versions, but no lack of support warning is shown
- Resolved