-
Bug
-
Resolution: Invalid
-
None
-
21w10a
-
None
-
21w10a, Windows 10
-
Unconfirmed
-
(Unassigned)
I created a repeating command block with the following text:
/kill @a[y=-100]
In order to skip void damage. This killed all players at all y levels.
I ran a test to check if it was my command or something else.
I placed another repeating command block with this text:
/execute at @a if @p[y=-55]
And I placed a comparator next to it.
The comparator was continually lit no matter what y level I went to. I was the only player in that world.