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Bug
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Resolution: Duplicate
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None
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21w10a
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None
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Windows 10 version 19043, Ryzen 3 3100, Nvidia GeForce RTX 2060, 2GB RAM allocated
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Unconfirmed
In 21w10a, there is a lighting anomaly that messes up the lighting/shading of far away blocks, most noticeably grass blocks.
What I expected to happen was...:
have normal lighting and rendering
What actually happened was...:
not normal lighting and rendering
Steps to Reproduce:
1. Explore the latest snapshot above-ground
2. Look at far-away blocks
- duplicates
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MC-218609 Mipmapping causes some block faces to become too dark
- Resolved